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Quick home teleport
Quick home teleport












quick home teleport

  • Primary Anchor Package contains Primary Anchor, Primary Anchor Transport Device, and relevant spells for Druids or Wizards.
  • She sells, amongst other items, Primary Anchor Package (216 Loyalty Crowns), Secondary Anchor Package (216 Loyalty Crowns) and Guild Hall Anchor Package (432 Loyalty Crowns, Druid and Wizard only).Ī package is opened and turned into items by right-clicking it, and the different packages contain the following: First, visit a Loyalty merchant, for example Alerynril the Loyal in The Plane of Knowledge, just near the stone to Crescent Reach.
  • Decession and Greater Decession for Wizards, a targeted evacuate which teleports a group player to a safe point within the zone.Īnchors provide additional bind points that players can teleport to.
  • Translocate Group for Wizards, a targeted group Gate that returns players in the Wizard's group to their bind point.
  • Translocate for Wizards, a targeted Gate that returns a player to their bind point.
  • Their benefit is that they cast quicker than the regular teleport spells, and of course the in-zone evacuate spells are very handy for getting out of a deep dungeon crawl, or used cleverly to cross zones. Some of the evacuate spells in the early levels also drain mana. Evacuate spells are slightly "unstable", meaning that one or more group members have a small risk of being left behind. This restriction has since been lifted, and more evacuate spells have been added. Other evacuate spells teleport your group to a specific zone, for example: Evacuate West, which teleports to The Western Plains of Karana.Įvacuate spells were introduced with the Ruins of Kunark expansion, and to begin with, the zone-porting evacuate spells (such as Wind of the South) could only be used from within Kunark dungeons. The basic set of evacuate spells teleport your group to the safe point in your current zone, typically the entrance of a dungeon or a fixed point in an open zone, for example: Evacuate. In addition to this, they get evacuate spells, called Succor for Druids and Evacuate for Wizards.
  • Targeted teleport, called "Zephyr _" for Druids and "Translocate _" for Wizards.
  • Group teleport to the location, called "Circle of _" for Druids and "_ Portal" for Wizards.
  • Self-only gate spell to the location, called "Ring of _" for Druids and "_ Gate" for Wizards.
  • The following stones exist, mentioned in a clockwise manner, starting from the northwest: Hint: Click the table column headers to sort Zoneĭruids and Wizards get access to a large amount of teleport spells to locations all over the world, which each come in three types: People gather to trade, bank, sell to merchants, work on tradeskills, and most notably to travel.Īround the rim of the zone, several stones on raised platforms can be clicked to teleport to a specific zone. Plane of Knowledge has been the hub of Norrath ever since its introduction. The stone leading to The Steamfont Mountains, near Ak'Anon.














    Quick home teleport